Saturday, 6 December 2008


The final crit for the cube house was a very informal, so how did you get here too this point sort of thing. Which too be honest was a big relief because i was dreading getting my stitches taken out. As well as this we were given another brief another puzzle type project.

Breaking it down very literally i have to fit a stair and a ramp into a 20x20m space. The space isn't big enough to fit a ramp in because of the radiant ratio so, you have to be inventive on how both pieces fit into the space individually and on there own. There are some other rules, the stair and the ramp must cross at least once so someone using the ramp could decide to use the stairs or visa versa.

My first few ideas were all very boring and predictable and because this was a 2 week project i didn't want to get stuck in a rut generating ideas even though its pretty fun. My favourite idea was one with stairs similar to the acropolis or the pyramids but i just couldn't figure out how to fit the stair and the ramp together or how they would cross over. As well as this i thought about ideas of playing around with illusions of perspective, creating a tapered corridor to make it appear twice its length therefore making an already huge space seem even larger in size. Unfortunately the space wasn't big enough to do that so i went back to the acropolis idea.

In the mid project crit Drew pointed out that the ramp seemed too separate from the stairs and kind of peripheral too the whole design. He wanted me too improve my layout and combine the stair and the ramp more, i thought the easiest way to do this would be to combine the stair and ramp completely (just like the acropolis). As well as this think about the layout of the stairs is it possible to put more than one landing into the flight?

Ive just noticed that i have to make the top two stairs a little wider on the left side so that it lines up with all of the other stairs (and it might make the way the ramp collides with that level a little more tidy. But in all im pretty happy with the design. I like the brutal geometry of it all...its as if an ancient monument has crashed into the space and then was even further desecrated by the snaking ramp. Materials wise its obvious to me that too make a definition between the stair and the ramp might be the best idea, i don't think we have to think about materials too much. just give a hint as too which materials we were considering.

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